Caribee wrote: ...Curious as to others' experiences.
So far, I've been nothing but impressed with HT.
I'm new to the game. Haven't found anything but friendly welcome and an inclusive atmosphere. Coming from a mush background to moo wasn't bad either - many of the commands are similar. For those that weren't, both staff and players have been very helpful.
players who know each other well OOCly, engage in knot-banter quite a bit (I like it), have characters and alts that have intertwining stories, hence scenes to hash out, which can give the appearance
of an IT-crowd, but they'll RP readily with new folks, from what I've experienced (It takes time
for new character to merge with other characters' stories - so be patient!) I really haven't seen evidence of closed cliques, but I can think of other games that have or had people who tended to hang out/RP with their own few friends to exclusion of all others. Not seeing that at HT.
I've seen people set out the RP-flag on-knot or just sit out in public for whoever comes along as much as I've seen them RP with their long-termers. I've sat out in public, pinged on the RP channel for scene-age, have RP-tagged people via page, asked to set up a scene - and have never found people unresponsive. I haven't found it hard to get RP at all. I've found both serious and humorous-light scenes or a refreshing mix of dark and light, tongue-in-cheek, dry wit. They run some pretty awesome RP-challenges, have lots of RP suggestions on the wiki that help get people together too!
I know the game has had (fairly) recent changes and has a lot of new-comers, which may help? But the core long-term HTers seem to be invested in reaching out to new players. And to be honest - I don't expect them have
to do that, because in the end, I'm
responsible for how much RP I get.